SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.13 - build 7276:


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Latest 20 Builds from 1.13 Branch (Click here for all)

Build Download Change Details Src
7276 Add format specifier "%E" (#2099) (#2330)
7273 Build tier1 & mathlib (#2368)
7271 Fixed "%s" always being left justify (#2331) (#2332)
7270 Fixed when the int value of "%0[width]d" is negative, the minus sign should be formatted before the padding '0' (#2329)
7269 Supports "%f" formatting value as inf float (#2324)
7268 Fix up GetGameBinArchSubdirectory
7267 Fix gamedata gamebin paths for x64, CS:GO-based games (#2370) (#2374)
7265 Add the ability to work with the |this| parameter under dhooks callback (#2219)
7264 Bump actions/upload-artifact from 4 to 5 (#2369)
7263 Update ZPS Gamedata (#2371)
7262 Update python version for gh ci (#2367)
7261 Fix issues with -fPIC thunks (#2366)
7260 Fix HL1MP Gamedata (#2364)
7259 Update Synergy Gamedata (#2361)
7258 Add new TF_CUSTOM_* values (#2360)
7257 Incrase SetVariantString string limit (#2359)
7256 Fix incorrect handling of _condition_bits in TF2 extension (#2357)
7255 Added Treason gamedata (#2356)
7254 Update game.dystopia.txt (#2355)
7251 Add TFHoliday_Summer (#2350)
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