SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are unstable, development SourceMod builds. For stable builds, see this page instead.

Latest downloads for version 1.9 - build 6072:


Do you need help upgrading?

SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.9 Branch (Click here for all)

Build Download Change Details Src
6072 Update Empires gamedata (supercedes #599).
6071 Fixed typo on previous PR (#600)
6070 Update GDC symbols.txt (NPOTB).
6069 Fix GDC's Linux SIg offset checking (NPOTB).
6068 Updated CS:GO gamedata.
6067 Fix CS:GO gamedata.
6066 HUD is now supported on CSGO (#598)
6065 Merge branch 'tf2-toolchainbeta'
6063 Update sm_map behavior to better reflect FindMap/GetMapDisplayName results (#588)
6062 Fix crash when accessing gamerules during mapchange (#593)
6061 Ignore replay and sourcetv in @spec targeting. (#595)
6060 Fix error when configuring for csgo SDK build on VS 2017.
6059 Fix AllowClLanguageVar setting being ignored in CS:GO.
6058 Make CS:GO recognize both / and \ for GetMapDisplayName (#592)
6057 rockthevote.sp - RoundToFloor() -> RoundToCeil() (#590)
6056 Add FireEntityOutput native. (#587)
6055 Update Insurgency gamedata.
6054 Update FoF gamedata.
6053 Add ADT array blocksize getter (#578)
6052 Update Plugin Blacklist (#574)
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