SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.13 - build 7222:


Do you need help upgrading?

SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.13 Branch (Click here for all)

Build Download Change Details Src
7222 Fix Incorrect SetTransmit Offset for HL2DM (#2304)
7221 Update HL2DM x86-64 SDKTools Gamedata (#2300)
7220 Update engine.ep2v.txt - DOD:S Touch offset (#2298)
7219 Fix cstrike ext gamedata for css 64bit #2287 (#2289)
7218 Fix a DHook crash when unloading dynamic detours on x86_64 arch (#2288)
7217 Fix sdktools css gamedata (#2286)
7216 Fix EntityListeners for SDKHooks and SDKTools Gamedata for PVKII (#2285)
7215 Update hl2sdk-manifests to latest
7214 Fix cstrike ext gamedata for css (#2280)
7213 Update sm-tf2.games.txt (#2277)
7212 Update Day of Defeat: Source SDKHooks and SDKTools Gamedata (#2274)
7211 Add fixed gamedata from Anonymous Player
7209 Fix invalid sdkhook offsets for CSS
7207 Related to #2148: (#2270)
7206 Add x64 gamedata for SDKHooks on dods and hl2dm
7205 Update hl2sdk-manifests to latest
7203 Manifest updates and compilation fixes for css, tf2, dods, hl2dm (#2268)
7202 Fix storing garbage strings (#2257)
7201 Fix regression in DescribePlayer (%N / %L) for players not yet having entities (#2260)
7200 Make finding the sv_lan ConVar a static operation (#2258)
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