SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.13 - build 7336:


Do you need help upgrading?

SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.13 Branch (Click here for all)

Build Download Change Details Src
7336 CI Cleanup (#2450)
7334 Fix typo in updated rd gamedata (fixes #2447)
7333 Fix out-of-bounds crash in PluginIterator_Next (#2445)
7332 Update Reative Drop LevelShutdown gamedata (fixes #2439)
7331 Fixed an extra padding character in the negative integer formatting (#2443)
7330 Supports "%f" formatting value as negative inf float (#2444)
7329 Update SourcePawn. (#2440)
7328 Fix return value of AdminId.GetUsername. (#2438)
7327 Fix return values of some natives. (#2437)
7326 Add `%lu` & `%li` as format for int64 (#2421)
7325 Added a command to refresh mapchooser map list (#2431)
7324 Update TF2 gamedata for windows x64 (#2433)
7323 Fix SDKCall for int64 Address (#2435)
7322 Update SourcePawn.
7321 Fix branch name in checkout_deps
7320 Pin MM:S to 1.12 in checkout_deps to match release builds
7318 Update SourcePawn.
7317 Bump the SourcePawn version to fix int64 issues. (#2432)
7316 Bump sp module + address fix (#2430)
7315 Bump SourcePawn submodule (#2428)
Click here to view the SourceMod License
© Copyright 2004-2026 SourceMod Dev Team