SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.11 - build 6905:


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SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.11 Branch (Click here for all)

Build Download Change Details Src
6905 Log a notice if the geoip database gets too old (#1791)
6903 Trigger build against hl2sdk-csgo changes.
6902 Trigger build against hl2sdk-csgo changes.
6894 Add a PluginIterator methodmap (#1779)
6893 Merge branch 'master' of https://github.com/alliedmodders/sourcemod
6891 Add sdktools gamerules support for NMRiH (#1784)
6890 Update SourcePawn.
6889 .gitmodules: Make submodules shallow (#1769)
6888 Expand ShowHudText message buffer for Protobuf games (#1777)
6887 DHooks: Error on argument passflags for detours (#1773)
6886 DHooks: Fix changing of byref vector parameters (#1772)
6885 Update Reactive Drop gamedata (closes #1771)
6884 Lift raw pointers out of DatabaseConfBuilder (#1637)
6883 Update SourcePawn.
6882 Update WriteBaselines signature for CS:GO update (#1766)
6881 fix WeaponPrice offset on windows (#1765)
6880 Add "DispatchKeyValueInt" stock (#1764)
6879 Remove unnecessary timer typeset entry (#1735)
6878 NPOTB: Use camel casing for variables in adminhelp.sp (#1750)
6877 Prevent workshop prefix from showing in nominations results menu (#1737)
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