SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.12 - build 6987:


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Latest 20 Builds from 1.12 Branch (Click here for all)

Build Download Change Details Src
6987 Add support for float modulo operator (#1953)
6986 Add LookupAttachment signature for ND (#1942)
6985 Allow void return type in timer callbacks (#1916)
6984 Fix LookupAttachment signature for NMRiH (#1940)
6983 Enable ShowMenu support for Reactive Drop (see #1938)
6982 Fix LookupAttachment signature (#1933)
6981 Protect against server crash when DHooks cannot load from SDKHooks not being loaded. (#1930)
6980 Add Ghidra MakeSig script (#1926)
6979 Fix crash with IgniteEntity on MCV (#1924)
6978 Fix EntityFactoryCaller signature (#1925)
6977 Linux [SDKTOOLS] Sigscan for FireOutput FIX (#1923)
6976 Gamedata update after 2/2/2023 CSGO update (#1921)
6975 Update Military Conflict: Vietnam gamedata (#1915)
6974 Fix gamedata library search order in some cases. (#1914)
6973 Enable math functions in sqlite (#1886)
6972 Add note about automatic unhook (#1910)
6971 Regression fix for CS:GO GivePlayerItem.
6970 fix: Print full map name in Log instead of args (#1907)
6969 Add TE_WriteEnt and TE_ReadEnt natives to SDKTools. (#1905)
6968 Update TF2 gamedata for version 7757534 (2023-01-05) (#1901)
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