SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are stable SourceMod builds. For development branch builds, see this page instead.
Looking for SoureMod 1.11 branch builds? Click here.

Latest downloads for version 1.11 - build 6970:


Latest 20 Builds from 1.11 Branch (Click here for all)

Build Download Change Details Src
6970 Rebuild for hl2sdk-tf2 changes. (#2210)
6969 Rebuild for hl2sdk-tf2 changes. (fixes #2208)
6968 Fix more CI warnings from deprecations
6967 Fix CI errors/warnings from outdated deps
6966 Fixed typo in reservedslots.sp (#2109)
6964 Trigger build for hl2sdk-l4d2 changes
6963 Trigger build for L4D2 changes (#2155)
6962 Revert "Trigger build for hl2sdk-tf2 changes"
6961 Revert "Trigger build for hl2sdk-tf2 changes"
6960 Fix SDKHooks IEntityListener (#2138)
6959 Trigger build for hl2sdk-tf2 changes
6958 Trigger build for hl2sdk-tf2 changes
6957 x32 Windows Gamedata Fixes for 4/18/2024 TF2 Update (#2137)
6956 Neotokyo: Add "SetOwnerEntity" gamedata (#2126)
6955 Update game.nucleardawn.txt (#2116)
6954 Fix typo in ArrayList.Clone docs (#2098)
6952 Revert "Fix build using wrong dir in bootstrapping"
6950 add gamedata for tf2classic (#2088) (#2089)
6949 Update funcommands.games.txt (#2085)
6948 Fix Windows FireOutput signature for Nuclear Dawn (fixes #2084)
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