This enumeration has no description.
| Name | Description |
|---|---|
| CSWeapon_NONE | |
| CSWeapon_P228 | |
| CSWeapon_GLOCK | |
| CSWeapon_SCOUT | |
| CSWeapon_HEGRENADE | |
| CSWeapon_XM1014 | |
| CSWeapon_C4 | |
| CSWeapon_MAC10 | |
| CSWeapon_AUG | |
| CSWeapon_SMOKEGRENADE | |
| CSWeapon_ELITE | |
| CSWeapon_FIVESEVEN | |
| CSWeapon_UMP45 | |
| CSWeapon_SG550 | |
| CSWeapon_GALIL | |
| CSWeapon_FAMAS | |
| CSWeapon_USP | |
| CSWeapon_AWP | |
| CSWeapon_MP5NAVY | |
| CSWeapon_M249 | |
| CSWeapon_M3 | |
| CSWeapon_M4A1 | |
| CSWeapon_TMP | |
| CSWeapon_G3SG1 | |
| CSWeapon_FLASHBANG | |
| CSWeapon_DEAGLE | |
| CSWeapon_SG552 | |
| CSWeapon_AK47 | |
| CSWeapon_KNIFE | |
| CSWeapon_P90 | |
| CSWeapon_SHIELD | |
| CSWeapon_KEVLAR | |
| CSWeapon_ASSAULTSUIT | |
| CSWeapon_NIGHTVISION | Anything below is CS:GO ONLY |
| CSWeapon_GALILAR | |
| CSWeapon_BIZON | |
| CSWeapon_MAG7 | |
| CSWeapon_NEGEV | |
| CSWeapon_SAWEDOFF | |
| CSWeapon_TEC9 | |
| CSWeapon_TASER | |
| CSWeapon_HKP2000 | |
| CSWeapon_MP7 | |
| CSWeapon_MP9 | |
| CSWeapon_NOVA | |
| CSWeapon_P250 | |
| CSWeapon_SCAR17 | |
| CSWeapon_SCAR20 | |
| CSWeapon_SG556 | |
| CSWeapon_SSG08 | |
| CSWeapon_KNIFE_GG | |
| CSWeapon_MOLOTOV | |
| CSWeapon_DECOY | |
| CSWeapon_INCGRENADE | |
| CSWeapon_DEFUSER | |
| CSWeapon_HEAVYASSAULTSUIT | |
| CSWeapon_CUTTERS | The rest are actual item definition indexes for CS:GO |
| CSWeapon_HEALTHSHOT | |
| CSWeapon_KNIFE_T | |
| CSWeapon_M4A1_SILENCER | |
| CSWeapon_USP_SILENCER | |
| CSWeapon_CZ75A | |
| CSWeapon_REVOLVER | |
| CSWeapon_TAGGRENADE | |
| CSWeapon_MAX_WEAPONS_NO_KNIFES | Max without the knife item defs, useful when treating all knives as a regular knife. |
| CSWeapon_BAYONET | |
| CSWeapon_KNIFE_FLIP | |
| CSWeapon_KNIFE_GUT | |
| CSWeapon_KNIFE_KARAMBIT | |
| CSWeapon_KNIFE_M9_BAYONET | |
| CSWeapon_KNIFE_TATICAL | |
| CSWeapon_KNIFE_FALCHION | |
| CSWeapon_KNIFE_SURVIVAL_BOWIE | |
| CSWeapon_KNIFE_BUTTERFLY | |
| CSWeapon_KNIFE_PUSH | |
| CSWeapon_MAX_WEAPONS | THIS MUST BE LAST, EASY WAY TO CREATE LOOPS. When looping, do CS_IsValidWeaponID(i), to check. |
| CSWeapon_FISTS | |
| CSWeapon_BREACHCHARGE | |
| CSWeapon_TABLET | |
| CSWeapon_MELEE | |
| CSWeapon_AXE | |
| CSWeapon_HAMMER | |
| CSWeapon_SPANNER | |
| CSWeapon_KNIFE_GHOST | |
| CSWeapon_FIREBOMB | |
| CSWeapon_DIVERSION | |
| CSWeapon_FRAGGRENADE | |
| CSWeapon_SNOWBALL | |
| CSWeapon_BUMPMINE | |
| CSWeapon_KNIFE_URSUS | |
| CSWeapon_KNIFE_GYPSY_JACKKNIFE | |
| CSWeapon_KNIFE_STILETTO | |
| CSWeapon_KNIFE_WIDOWMAKER | |
| CSWeapon_KNIFE_CLASSIC | |
| CSWeapon_KNIFE_CORD | |
| CSWeapon_KNIFE_CANIS | |
| CSWeapon_KNIFE_OUTDOOR | |
| CSWeapon_KNIFE_SKELETON |
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.