This class has no description.
| Name | Description | 
|---|---|
| Cancel | Cancels a previously created game event that has not been fired. This is necessary to avoid leaking memory when an event isn't fired. | 
| Fire | Fires a game event. | 
| FireToClient | Fires a game event to only the specified client. | 
| GetBool | Returns the boolean value of a game event's key. | 
| GetFloat | Returns the floating point value of a game event's key. | 
| GetInt | Returns the integer value of a game event's key. | 
| GetName | Retrieves the name of a game event. | 
| GetString | Retrieves the string value of a game event's key. | 
| SetBool | Sets the boolean value of a game event's key. | 
| SetFloat | Sets the floating point value of a game event's key. | 
| SetInt | Sets the integer value of a game event's key. | 
| SetString | Sets the string value of a game event's key. | 
| Name | Type | Description | 
|---|---|---|
| BroadcastDisabled | bool | Sets whether an event's broadcasting will be disabled or not. | 
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.