Returns whether or not the server is processing frames or not.
The server does not process frames until at least one client joins the game. If server hibernation is disabled, once the first player has joined, even if that player leaves, the server's timers and entities will continue to work.
bool IsServerProcessing()
True if the server is ticking, false otherwise.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.