Starts a simpler usermessage (network message) for one client.
Handle StartMessageOne(const char[] msgname, int client, int flags)
Message name to start.
Client to send to.
Optional flags to set.
A handle to a bf_write bit packing structure, or INVALID_HANDLE on failure.
See StartMessage or StartMessageEx().
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.