Retrieves a entity index from a property of the gamerules entity.
int GameRules_GetPropEnt(const char[] prop, int element)
Property name.
Element # (starting from 0) if property is an array.
Entity index at the given property. If there is no entity, or the entity is not valid, then -1 is returned.
Prop type is not an entity, or lack of mod support.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.