Returns weather a WeaponID is valid on the current mod (css or csgo)
bool CS_IsValidWeaponID(CSWeaponID id)
Returns true if its a valid WeaponID false otherwise.
This will return false always for CSWeapon_NONE. Should only be called after OnMapStart since weapon info isnt intialized before.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.