Enumerates over entities in a sphere.
void TR_EnumerateEntitiesSphere(const float pos[3], float radius, int mask, TraceEntityEnumerator enumerator, any data)
Starting position of the ray.
Radius of the ray.
Mask to use for the trace. See PARTITION_* flags.
Function to use as enumerator. For each entity found along the ray, this function is called.
Arbitrary data value to pass through to the enumerator.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.