Sets an integer value in an entity's property.
This function is considered safer and more robust over SetEntData, because it performs strict offset checking and typing rules.
void SetEntProp(int entity, PropType type, const char[] prop, any value, int size, int element)
Entity/edict index.
Property type.
Property name.
Value to set.
Number of bytes to write (valid values are 1, 2, or 4). This value is auto-detected, and the size parameter is only used as a fallback in case detection fails.
Element # (starting from 0) if property is an array.
Invalid entity or offset out of reasonable bounds.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.