Sets a network property as a string.
int SetEntPropString(int entity, PropType type, const char[] prop, const char[] buffer, int element)
Edict index.
Property type.
Property to use.
String to set.
Element # (starting from 0) if property is an array.
Number of non-null bytes written.
Invalid entity, offset out of reasonable bounds, or property is not a valid string.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.