Retrieves an entity's networkable serverclass name. This is not the same as the classname and is used for networkable state changes.
bool GetEntityNetClass(int edict, char[] clsname, int maxlength)
Index of the entity.
Buffer to store the serverclass name.
Maximum length of the buffer.
True on success, false if the edict is not networkable.
Invalid edict index.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.