Sends a panel to a client. Unlike full menus, the handler function will only receive the following actions, both of which will have null for a menu, and the client as param1.
MenuAction_Select (param2 will be the key pressed) MenuAction_Cancel (param2 will be the reason)
Also, if the menu fails to display, no callbacks will be called.
bool Send(int client, MenuHandler handler, int time)
A client to draw to.
The MenuHandler function to catch actions with.
Time to hold the menu for.
True on success, false on failure.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.